1. About this policy
AnimeWorldGame (“we,” “us,” or “our”) develops mobile games. This policy explains how information is handled in our games that link to this policy, on this developer website, and when you contact us.
These games do not include account registration, account login, cloud saves, or features for uploading player-created content. Advertising, analytics, and crash reporting services can still process device and activity information as explained below.
3. Third-party services
Our games use the following services. The summaries explain what each service does and the types of information it may process. Their official privacy notices provide further details. These services are not embedded in this website.
Google AdMob
Advertising and ad measurement. Google’s Mobile Ads SDK can process IP addresses, app and ad interactions, diagnostic data, and device or account-related identifiers. Its handling varies with configuration and eligibility; the game itself does not offer account login.
Google Privacy Policy · AdMob data disclosures
Unity Ads
Advertising and ad measurement. Unity Ads can process device identifiers, approximate location, ad and app interactions, and diagnostics for ad delivery, analytics, operation, and fraud prevention. We apply age-related advertising settings as described below.
Unity Privacy Policy · Unity Ads data disclosures
Google Analytics for Firebase
Understanding game usage. When enabled, Analytics can process app-instance or pseudonymous player identifiers, usage events, device and app information, and general location. We do not enable Analytics for players under 13 or players whose age is unknown.
Google Privacy Policy · Firebase privacy information
Firebase Crashlytics
Diagnosing crashes and improving reliability. Crashlytics can process crash traces, installation and session identifiers, diagnostic logs, and technical device and app information. Disabling Analytics for a player does not disable Crashlytics or its diagnostic reporting.
Google Privacy Policy · Firebase privacy information · Firebase data disclosures
4. Children’s privacy
Our audience includes children under 13 as well as older players. We ask players to select their age and store that choice locally on the device.
- Firebase Analytics remains disabled for players under 13 and for players whose age is unknown. Players aged 13 or older are eligible for Analytics collection, subject to applicable privacy settings.
- We use child-directed or age-restricted advertising settings for children and players whose age is unknown. We do not use interest-based advertising or remarketing for these players.
- Crashlytics operates separately to help diagnose errors. Children’s devices may therefore still send technical crash information; disabling Analytics does not mean that all data processing stops.
A parent or guardian may contact animexjtown@gmail.com with a question or a request to review or delete a child’s information. Please identify the game and describe the concern without including unnecessary information about the child. We may need limited additional information to locate the relevant records and verify your authority to make the request.
5. Sharing and international processing
Google and Unity may receive information directly through their SDKs to provide the services described above. Their handling of that information is governed by applicable service terms and their privacy notices. We also use an email service to receive and respond to support messages.
We may disclose information where required by law or where necessary to address fraud, security incidents, or the protection of legal rights.
These service providers may process and store information outside your country, where data protection rules may differ. Their linked privacy notices explain their international processing practices and the safeguards they describe for those transfers.
6. Retention, deletion, and security
We retain support correspondence for as long as needed to respond to your request, handle related follow-up issues, or meet applicable legal obligations. When it is no longer needed for these purposes, we delete it. You may also request deletion by email.
We use the default retention settings for Firebase Analytics and Crashlytics. Data held by these services and our advertising providers is retained according to the settings and rules applicable to each service; there is no single retention period for all information. See Google Analytics data retention, Firebase privacy information, and the advertising providers’ privacy notices above for details.
Google and Unity document security measures for their services, including encryption in transit for SDK data. We handle support correspondence for the purposes described in this policy and take reasonable care to protect information we hold. No method of transmission or storage guarantees absolute security.
Uninstalling a game does not automatically delete information already received by a service provider. Because there are no player accounts, an email address alone may not identify SDK records. We review deletion requests, determine which records can be identified, and use the relevant provider’s available procedures where applicable. Some records may need to be retained for legal or security reasons; we will explain relevant limitations when responding to a request.
7. Your privacy choices
Depending on where you live and the processing involved, you may have rights to access, correct, delete, or obtain a copy of personal information, restrict or object to its processing, or withdraw consent. You may also have a right to complain to your local data protection authority.
Our games use Google’s User Messaging Platform (UMP) to present applicable privacy and advertising consent messages. Where UMP requires a privacy options entry point, the game’s settings display an option to reopen the form and change your choices. Available options depend on your region and the messages provided by Google. Changing advertising choices does not itself delete information already collected or turn off every other service.
Send privacy requests to animexjtown@gmail.com. Include the game name and a short description of your request. We may ask for information reasonably needed to verify your identity or your authority as a parent or guardian, without requesting more than necessary.
Android also provides advertising identifier controls in device settings; their availability varies by device and Android version. These controls do not disable all data processing.
Simply using a game or reading this policy is not a substitute for consent where consent is required.
8. This website
This website does not embed advertising, analytics, social-media trackers, or third-party fonts. Its pages do not set cookies or use browser storage, and there is no contact form. Email links open your chosen email application.
The server hosting this website may process technical request information, such as IP addresses, requested pages, browser details, and access times, to deliver pages, troubleshoot problems, and maintain security.
External links take you to third-party websites, whose own privacy notices apply.
9. Policy updates
We may update this policy when our services or information handling practices change. We will post the updated version on this page and revise the “Last updated” date. Where required, we will provide additional notice or obtain consent for material changes.